Shattergrounds

Infinity

Ziggurat!

300 POINTS
Haqqislam
Perzan
VS Nomads
Zazyl

Ziggurat is a custom mission where you have to control a randomly determined console yeach round, have more models within central objective’s ZoC at the end of the game, kill more army points and lieutenants. There’s also something about doing it with an Aristo but we just ignored that outrageous part. There are no Classifieds but there is Secure HVT.

https://docs.google.com/document/d/1beXTDeEErz-hqE_hOHP8jMhfif_pbw5Bs-C7jIT95KQ/edit?fbclid=IwAR3BzsnSiCVdtRw7UG_SzZF3rXGRrTWbI7NMzbj0qUEtF0OsZevWAmBOxVw

Nomad deployment

Nomad deployment

QK won Lt and chose Deployment. Nomads oohed and aahed over the mission (scoring last much!) And since it was QK so no Fidays, gave QK initiative.

Nomads deployed Commlink at left flank, protected by Jaguar. Kusanagi Lt was more centrally behind the Jaguar, with three Pupniks on the lookout on the containers nearby ready to dodge into threats. Camo 0 and camo -3 (smells fishy) were in front of them.

Two camos prone on the right, one in DZ, the other forward deployed, and a Transductor between them

Reserve drop was Puppetactica with Puppetmaster on the right flank behind a building and puppetbots more centrally and on aro duty.

Qapu Khalki Deployment

QK deployment

QK were riding Azrail meme hard, deploying two Azrail Harises, one defensive on the right with Feuerbach, Leila and Hafza Lt (posing as Djanbanzan), the other to the front on the left mid with Feuerbach, hmg and hafza FO posing as Rouhani. Doctor was deployed next to rightmost Azrail with nasmat next to left haris.

3 Fanouses were on the lookout, Beasthunter was in front of the right haris and the commlink on extreme left flank.

1st round

Qk Turn 1

Random roll was made to determine which Ziggurat is Active this Round, and Nomads rolled a very unlucky (for them) 17, which made QK choose - obviously they chose the one in front of the offensive Haris!

Azrail Haris moved forward engaging one FO Puppet. On 2nd try Azrail hmg managed to hit him once, obviously burning it completely off the table.

Realizing the mission requires specialists sitting in contact with objectives, the haris then stretched and broke, with hmg climbing on the central tower, Hawza FO dropping in btb with left (the Active) Ziggurat and Feuerbach slingshot forward.

The Feuerbach tried to engage Jaguar but was smoked, then went on the edge of Nomad DZ to shoot at Chimera (and maybe have a go at Puppetmaster later if not stunned). She managed to beat and kill Chimera but was stunned by Transductor and wounded by a puppet.

Beasthunter tried to maybe threaten Jaguar or Kusanagi but was confronted by Puppetbot and forced to forgo any further advance.

Azrail HMG climbs atop central tower, kills another FO Puppet (another 1 hit straight to dead kind of deal) then Suppresses. Hafza FO also Suppresses.

Nomads Turn 1

Nomads try the ol smoke shooting trick but two failed smoke attempts by Jaguar make it inefficient to continue.

Instead, Sombra kills the wounded Feuerbach Azrail and goes go kill the suppressing Hafza, but the exchange is long range and inconclusive and Sombra is hit by a Fanous and Stunned.

Liberto goes to remove Beasthunter, does so and survives threatening WK right flank next round.

2nd Round

QK turn 2

The Active Ziggurat randomly explodes at the end of the round, stunning Hafza.

A new random roll is made to determine the Active Ziggurat and another 17 is rolled by Nomads. QK promptly choose the right flank close Ziggurat, between Liberto and Leila.

Leila engages the Liberto who places a mine and is killed, then goes to control the Ziggurat.

Since army points killed is worth 3 OP the doctor tries to rez the Feuerbach Azrail on the far flank but Nasmat fails to dodge the Sombra lsg and the plan fails.

Hafza FO goes to the centre, unsuccesfully engaging the Jaguar on the way, then Supresses.

Nomads Turn 2

Nomads try the ol smoke trick again and it's Super Effective!

The Intruder MSR over 4 orders puts the other Azrail Feuerbach and two Fanouses unconscious.

Coordinated recamo of Sombra and Intruder.

3rd Round

QK turn 3

Reserves drop.

Losing on army points, with no way of killing enemy Lt and with central zone scored based on the number of models inside (Nomads have 5 models Reinforcements incoming!), QK throws all able bodies mid.

But first, the Active Ziggurat randomly breaks, braking Leila's Hacking Device and creating a Difficult Terrain zone in its ZoC.

A new random roll is made to determine the new Active Ziggurat, and lo and behold, it’s the middle one! One lucky QK!

Another random far fetched plan is put into motion with Burtuk shooting a gizmokit at Nasmat but the little one just dies.

Azrail Spitfire shoots the last Puppetbot and (in another string on low armor rolls) kills it with one hit.

The Doctor heals the Azrail Feuerbach but disaster strikes! With no command tokens remainig (ah those juicy O12 prestige orders) the poor bugger is sent to the sky sultan.

Trying to redeem herself, the doctor runs to at least secure the hvt.

Burtuk and Azrail HSG move into central zone, bringing the number of QK troops there to 5.

Remembering the count of Nomad Reinforcements, Leila also runs mid and suppresses.

Nomads Turn 3

Nomad Reinforcements drop centrally. After much deliberation Nomads have a plan: Sombra moves to secure hvt, Jaguar throws 2 or 3 smokes mid, Reinforcements move mid, Jaguar moves mid, Raoul controls active ziggurat, profit.

The smoke part doesn't happen.

After many unsuccessful smoke attempts the Sombra is forgotten, Jaguar is outside mid, and Raoul dies a fiery suppressive death.

Mission objectives
Ziggurat rules
Other mission rules

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